GenerateNormals not Working
reddit.com·3w·
Discuss: r/godot
📐Linear Algebra
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Turning Photos Into 3D Gold: The Power of Differentiable Rendering
dev.to·1d·
Discuss: DEV
SIMD
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Distributed Ray-Tracing
4rknova.com·2w·
Discuss: Hacker News
SIMD
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Sharp Bilinear Filters: Big Clean Pixels for Pixel Art
bumbershootsoft.wordpress.com·3w·
SIMD
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Matrix Multiplication in CUDA
kharshit.github.io·3w·
Discuss: Hacker News
SIMD
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When mathematics meets aesthetics: Tessellations as a precise tool for solving complex problems
phys.org·3w
🏗️Constructive Mathematics
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Programming for Computations: Matlab/Octave
link.springer.com·3d·
Discuss: Hacker News
📐Linear Algebra
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3D Game Scene with Raylib
github.com·2w·
Discuss: DEV
🦀Rust
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Platform for Learning Computer Graphics (GLSL + HLSL)
reddit.com·2w·
Discuss: r/godot
SIMD
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Rendering surfaces
clojurecivitas.github.io·1w
SIMD
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Questions regarding making 2d sprites out of 3d model.
reddit.com·2w·
Discuss: r/gamedev
SIMD
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DEGS: Deformable Event-based 3D Gaussian Splatting from RGB and Event Stream
arxiv.org·3w
📐Linear Algebra
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how fast is java? Teaching an old dog new tricks
dgerrells.com·2w·
SIMD
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Building a WebGPU shader editor for designers
vladinator.net·1w·
Discuss: Hacker News
🌐WebAssembly
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Rasterizer Project - Part 1: Getting started
dev.to·1w·
Discuss: DEV
SIMD
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Illuminations of a 3D Alphabet
gnsi.org·3w·
Discuss: Hacker News
📐Mathematics
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The complexity of the normal
jonpeddie.com·6d
SIMD
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Inline vs. Pipeline Ray Tracing
evolvebenchmark.com·1d·
Discuss: Hacker News
🧠CPU Architecture
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Explicit Lossless Vertex Expanders!
gilkalai.wordpress.com·3w
🏗️Constructive Mathematics
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Performance evaluation of image convolution with gradient filters in OpenCL
milania.de·1w·
Discuss: Hacker News
SIMD
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